Computational Models for In-Vehicle User Interface Design: A Systematic Literature Review
M. Lorenz, T. Amorim, D. Dey, M. Sadeghi, and P. Ebel. Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, page 204–215. New York, NY, USA, Association for Computing Machinery, (Sep 22, 2024)
DOI: 10.1145/3640792.3675735
Abstract
In this review, we analyze the current state of the art of computational models for in-vehicle User Interface (UI) design. Driver distraction, often caused by drivers performing Non Driving Related Tasks (NDRTs), is a major contributor to vehicle crashes. Accordingly, in-vehicle User Interfaces (UIs) must be evaluated for their distraction potential. Computational models are a promising solution to automate this evaluation, but are not yet widely used, limiting their real-world impact. We systematically review the existing literature on computational models for NDRTs to analyze why current approaches have not yet found their way into practice. We found that while many models are intended for UI evaluation, they focus on small and isolated phenomena that are disconnected from the needs of automotive UI designers. In addition, very few approaches make predictions detailed enough to inform current design processes. Our analysis of the state of the art, the identified research gaps, and the formulated research potentials can guide researchers and practitioners toward computational models that improve the automotive User Interface (UI) design process.
%0 Conference Paper
%1 Lorenz2024
%A Lorenz, Martin
%A Amorim, Tiago
%A Dey, Debargha
%A Sadeghi, Mersedeh
%A Ebel, Patrick
%B Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
%C New York, NY, USA
%D 2024
%I Association for Computing Machinery
%K imported
%P 204–215
%R 10.1145/3640792.3675735
%T Computational Models for In-Vehicle User Interface Design: A Systematic Literature Review
%U https://doi.org/10.1145/3640792.3675735
%X In this review, we analyze the current state of the art of computational models for in-vehicle User Interface (UI) design. Driver distraction, often caused by drivers performing Non Driving Related Tasks (NDRTs), is a major contributor to vehicle crashes. Accordingly, in-vehicle User Interfaces (UIs) must be evaluated for their distraction potential. Computational models are a promising solution to automate this evaluation, but are not yet widely used, limiting their real-world impact. We systematically review the existing literature on computational models for NDRTs to analyze why current approaches have not yet found their way into practice. We found that while many models are intended for UI evaluation, they focus on small and isolated phenomena that are disconnected from the needs of automotive UI designers. In addition, very few approaches make predictions detailed enough to inform current design processes. Our analysis of the state of the art, the identified research gaps, and the formulated research potentials can guide researchers and practitioners toward computational models that improve the automotive User Interface (UI) design process.
%@ 9798400705106
@inproceedings{Lorenz2024,
abstract = {In this review, we analyze the current state of the art of computational models for in-vehicle User Interface (UI) design. Driver distraction, often caused by drivers performing Non Driving Related Tasks (NDRTs), is a major contributor to vehicle crashes. Accordingly, in-vehicle User Interfaces (UIs) must be evaluated for their distraction potential. Computational models are a promising solution to automate this evaluation, but are not yet widely used, limiting their real-world impact. We systematically review the existing literature on computational models for NDRTs to analyze why current approaches have not yet found their way into practice. We found that while many models are intended for UI evaluation, they focus on small and isolated phenomena that are disconnected from the needs of automotive UI designers. In addition, very few approaches make predictions detailed enough to inform current design processes. Our analysis of the state of the art, the identified research gaps, and the formulated research potentials can guide researchers and practitioners toward computational models that improve the automotive User Interface (UI) design process.},
added-at = {2024-12-11T10:19:38.000+0100},
address = {New York, NY, USA},
author = {Lorenz, Martin and Amorim, Tiago and Dey, Debargha and Sadeghi, Mersedeh and Ebel, Patrick},
biburl = {https://puma.scadsai.uni-leipzig.de/bibtex/23baa025d20c1b932e2149570b421c47f/scadsfct},
booktitle = {Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications},
day = 22,
doi = {10.1145/3640792.3675735},
interhash = {d6339a12585373fe19daa8761408b0d7},
intrahash = {3baa025d20c1b932e2149570b421c47f},
isbn = {9798400705106},
keywords = {imported},
location = {Stanford, CA, USA},
month = {9},
pages = {204–215},
publisher = {Association for Computing Machinery},
series = {AutomotiveUI '24},
timestamp = {2024-12-11T10:19:38.000+0100},
title = {Computational Models for In-Vehicle User Interface Design: A Systematic Literature Review},
url = {https://doi.org/10.1145/3640792.3675735},
year = 2024
}