The process for automatically creating 3D city models from contemporary photographs and visualizing them on mobile devices is well established. 4D city models that can display a temporal dimension are far more complex to generate automatically. In this article, we focus on major challenges in the process of developing an automated pipeline, starting from content-based image retrieval applied to historical images, via automatic historical image orientation, up to visualization of the 4D data in Virtual Reality (VR). The result is an interactive browser-based device-rendered 4D visualization and information system for mobile devices. This pipeline has been in development since 2015. In this article, we present initial results and early-stage findings in the process of overcoming three major challenges on the way to 4D city models: (1) to identify photographs with corresponding views, (2) to reconstruct the position and orientation of photographs and (3) to design a user-centered, browser-based 4D mobile application.
%0 Conference Paper
%1 mnster2021toward
%A Münster, Sander
%A Lehmann, Christoph
%A Lazariv, Taras
%A Maiwald, Ferdinand
%A Karsten, Susanne
%B Research and Education in Urban History in the Age of Digital Libraries
%C Cham
%D 2021
%E Niebling, Florian
%E Münster, Sander
%E Messemer, Heike
%I Springer International Publishing
%K 4D Application Browser-Based City-Scale Historical Images Mobile Pipeline VR automated nopdf
%P 106--128
%T Toward an Automated Pipeline for a Browser-Based, City-Scale Mobile 4D VR Application Based on Historical Images
%X The process for automatically creating 3D city models from contemporary photographs and visualizing them on mobile devices is well established. 4D city models that can display a temporal dimension are far more complex to generate automatically. In this article, we focus on major challenges in the process of developing an automated pipeline, starting from content-based image retrieval applied to historical images, via automatic historical image orientation, up to visualization of the 4D data in Virtual Reality (VR). The result is an interactive browser-based device-rendered 4D visualization and information system for mobile devices. This pipeline has been in development since 2015. In this article, we present initial results and early-stage findings in the process of overcoming three major challenges on the way to 4D city models: (1) to identify photographs with corresponding views, (2) to reconstruct the position and orientation of photographs and (3) to design a user-centered, browser-based 4D mobile application.
%@ 978-3-030-93186-5
@inproceedings{mnster2021toward,
abstract = {The process for automatically creating 3D city models from contemporary photographs and visualizing them on mobile devices is well established. 4D city models that can display a temporal dimension are far more complex to generate automatically. In this article, we focus on major challenges in the process of developing an automated pipeline, starting from content-based image retrieval applied to historical images, via automatic historical image orientation, up to visualization of the 4D data in Virtual Reality (VR). The result is an interactive browser-based device-rendered 4D visualization and information system for mobile devices. This pipeline has been in development since 2015. In this article, we present initial results and early-stage findings in the process of overcoming three major challenges on the way to 4D city models: (1) to identify photographs with corresponding views, (2) to reconstruct the position and orientation of photographs and (3) to design a user-centered, browser-based 4D mobile application.},
added-at = {2025-01-07T14:05:05.000+0100},
address = {Cham},
author = {Münster, Sander and Lehmann, Christoph and Lazariv, Taras and Maiwald, Ferdinand and Karsten, Susanne},
biburl = {https://puma.scadsai.uni-leipzig.de/bibtex/29482ab3bfbeb3960c17010d347cabe81/scadsfct},
booktitle = {Research and Education in Urban History in the Age of Digital Libraries},
editor = {Niebling, Florian and Münster, Sander and Messemer, Heike},
interhash = {0203724e5e6e859c5b553b25215bdc77},
intrahash = {9482ab3bfbeb3960c17010d347cabe81},
isbn = {978-3-030-93186-5},
keywords = {4D Application Browser-Based City-Scale Historical Images Mobile Pipeline VR automated nopdf},
pages = {106--128},
publisher = {Springer International Publishing},
timestamp = {2025-08-21T11:34:29.000+0200},
title = {Toward an Automated Pipeline for a Browser-Based, City-Scale Mobile 4D VR Application Based on Historical Images},
year = 2021
}